Archive for Author: BLACK LODGE GAMES, LLC

Free Indie Game Marketing WordPress Plugin

Originally published on: Dec 10, 2016 Creating a good game is hard, but that’s only half the battle. If you don’t market your game, chances are fewer people will end up playing it! To help you promote your video game, I created Indiedev Game Marketer, which is a free & open source WordPress plugin, forever […]

Fixing DAATH ORIGINS (Porting from RPG Maker XP to MKXP)

DAATH ORIGINS was supposed to launch on August 15, 2016, but was delayed due to the discovery of a major game breaking bug near the launch date. To this point, the bug has not been fixed and tracing the cause of the bug has stumped multiple seasoned programmers, myself included. It’s a worse case scenario […]

Daath Origins New Launch Date: September 15, 2017

Daath Origins promises a lot of features on it’s Steam store page, including 75+ quests, 500+ planets, 26 playable classes, etc. All of it is done. The game is done. New Game+ is done. So why am I writing an explanation about a 1 month delay instead of launching the game tonight? One word: stability.

World Building an Indie Open World Action RPG (Arcana Kira™ News)

I love RPGs, and love to study what about them makes me love them so much. In the case of open world games, it’s right in the title: the world. You can randomly generate any generic world, but the art of immersing people into a fictional world through “world building” takes focused effort.

50 Free SciFi Sound FX (192kHz, 64-bit, 24,576kbps WAV)

Featuring 50 Uncompressed 192kHz, 64-bit, 24576kbps WAV sound files available in a single 55MB zip file. I started with sine waves, then ran them through a billion and half VST plugins and filters. You can listen to a sample of each sound fx in this video.

36 Free Ground Textures – Diffuse + Normals 2048×2048

In 2014 I went on a few hikes and took a cheap digital camera with me. I mainly took pictures of the ground, such as dirt and rocks. Later I edited them to be seamless/tileable, made normal maps and attempted heightmaps as well. The majority of the textures are 2048×2048, although a few are smaller. […]

Daath Origins BETA 2 Release Notes / Changelog

Tons of additions, bug fixes & improvements in Daath Origins BETA 2. Please take a second to vote for Daath Origins on Steam Greenlight (thank you.) This change log covers all the big things that have changed since BETA 1. Minor changes, such as some slight equipment rebalancing or alterations to planetary stats, are not […]